[BBvideo 425,350]http://www.youtube.com/watch?v=h7ZZD4vtn94[/BBvideo]
Getting the arming and activation to work took a fair bit of thought, but I got there in the end. Anyway, attached is a zip file featuring an EEPROM with two model mories, one demonstrating the stall turn and the other the blender. Full documentation describing exactly how this works is included in the zip, but to summarise:
- Stall turn - Full rudder deflection will trigger a blip of throttle to get the model round the stall turn neatly. Once activated this cannot be triggered again for a short period. Both the throttle blip and deactivation periods can be adjusted.
- Blender - After a period of constant full rate rolling on the downline the blender system is armed. If ailerons remain at full deflection and the rudder and elevator are moved to predetermined positions signifying a blender then a blip of throttle will then be triggered to “snap” the model into the blender. The throttle then automatically returns to the previous setting. The arming trigger, arming period, stick activation positions and throttle blip time are all tunable.
I hope this is useful!
cheers,
Matt
Pre-flight checks / Disclaimer - Although this setup has been tested, it is up to the pilot to ensure all controls respond correctly under all conditions. I cannot be held responsible for any bugs in the setup or documentation, so please remember to test your model setup thoroughly before flying!