openX9D
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openX9D
Right ...
There are a lot of challenges in porting open9x to X9D:
- the first one is the navigation. There is no [UP] and [DOWN] keys.
- the second one is the screen resolution (212x64). Eva said it is monochrome (in frsky driver I see 4bits per pixel, I am still hoping we will have 16 grayscales).
Navigation is almost ok today. Screens are a huge work to use the extra width at its best, but at least we have the splash
Bertrand.
There are a lot of challenges in porting open9x to X9D:
- the first one is the navigation. There is no [UP] and [DOWN] keys.
- the second one is the screen resolution (212x64). Eva said it is monochrome (in frsky driver I see 4bits per pixel, I am still hoping we will have 16 grayscales).
Navigation is almost ok today. Screens are a huge work to use the extra width at its best, but at least we have the splash
Bertrand.
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- Rob Thomson
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Re: openX9D
Ahh...
Slope Soaring, FPV, and pretty much anything 'high tech'
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
Re: openX9D
And now 20 pixels wider!!bertrand35 wrote: but at least we have the splash
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Re: openX9D
Has she mailed you the driver source yet? Assume so as you seem to have knowlege of the driverbertrand35 wrote:
(in frsky driver I see 4bits per pixel, I am still hoping we will have 16 grayscales).
Slope Soaring, FPV, and pretty much anything 'high tech'
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
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Re: openX9D
Yes, I have the driver of the LCD (only this one). I don't know if it's public, I will ask soon.Rob Thomson wrote:Has she mailed you the driver source yet? Assume so as you seem to have knowlege of the driverbertrand35 wrote:
(in frsky driver I see 4bits per pixel, I am still hoping we will have 16 grayscales).
Bertrand.
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Re: openX9D
Maybe a new forum should be started for Frsky radios. Once the Turnigy 9XR is out you'll have the 9x, 9XR, and X9D. Similar names for completely different hardware platforms.
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Re: openX9D
No real value in that.
It is like saying we need a new forum for the sky9x board.
The firmware is really what matters... If open9x or er9x runs on it.. Then this is the right place to discuss it.
What will probably happen at some point in the distant future is the forum may re brand. But no major need to do that anytime soon.
Sent from my Nexus 7 using Tapatalk 2
It is like saying we need a new forum for the sky9x board.
The firmware is really what matters... If open9x or er9x runs on it.. Then this is the right place to discuss it.
What will probably happen at some point in the distant future is the forum may re brand. But no major need to do that anytime soon.
Sent from my Nexus 7 using Tapatalk 2
Slope Soaring, FPV, and pretty much anything 'high tech'
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
Re: openX9D
I think pmullen meant a new thread/topic section?
- Rob Thomson
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Re: openX9D
Ah... I missed that
Slope Soaring, FPV, and pretty much anything 'high tech'
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
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Re: openX9D
Yes, that is what I meant. A new section to keep hardware specific versions of firmware separate. (Unless of course, the same version of Open9X will run on all platforms.)kaos wrote:I think pmullen meant a new thread/topic section?
Re: openX9D
Guys, sorry for the off topic.
I’m going to buy the rev3 sky9x board, that I was thinking in installing in a new 9x (yet to be bought), keeping my current one with the stock board.
On the new one, with sky9x board, I was going to install the frsky system with telemetry, but now with the incoming X9D from frsky I’m having second thoughts, specially knowing that you guys are already working on the firmware. Should I install the sky9x board on my current radio and wait for the X9D instead of investing in practically a new system (9x radio+ sky9x board+ telemetry system)?
what are your thoughts?
I’m going to buy the rev3 sky9x board, that I was thinking in installing in a new 9x (yet to be bought), keeping my current one with the stock board.
On the new one, with sky9x board, I was going to install the frsky system with telemetry, but now with the incoming X9D from frsky I’m having second thoughts, specially knowing that you guys are already working on the firmware. Should I install the sky9x board on my current radio and wait for the X9D instead of investing in practically a new system (9x radio+ sky9x board+ telemetry system)?
what are your thoughts?
Re: openX9D
I'd say it's mostly a question of timing...
We don't yet have a final release date, and then we don't really know enough to guess how long it will take to port the firmware...
If you can wait maybe a good 2-3 months then I think the X9D is worth the wait, but if you need a radio now...
We don't yet have a final release date, and then we don't really know enough to guess how long it will take to port the firmware...
If you can wait maybe a good 2-3 months then I think the X9D is worth the wait, but if you need a radio now...
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Re: openX9D
Right now.. 100% you can garuantee the sky9x / open9x / ersky9x is bug free and works well.
The x9d is an unknown quantity.
We are only likely to get the demo units in 2 weeks time. Then.. Assume at least 1 month before we know if the port will be easy... Then maybe 2 more months of work!
As Kilrah said... All about your own personal timings.
The x9d is an unknown quantity.
We are only likely to get the demo units in 2 weeks time. Then.. Assume at least 1 month before we know if the port will be easy... Then maybe 2 more months of work!
As Kilrah said... All about your own personal timings.
Slope Soaring, FPV, and pretty much anything 'high tech'
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
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Re: openX9D
Hmmm. except the 100% garantee bugs free, I do agree with Rob / Kilrah. A lot of work still remains to do.
Bertrand.
Bertrand.
Re: openX9D
No hurries on this side. 2 to 3, or even 4 months is no big deal for me. Just want something reliable, and I know frsky, in what concerns their modules and receivers, has a good reputation there,.
The X9D, as said, is an unknown, whereas, the 9x with the sky9x board has proven his value..
The X9D, as said, is an unknown, whereas, the 9x with the sky9x board has proven his value..
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Re: openX9D
Hey... I have never hit a bug that causes me to crashbertrand35 wrote:Hmmm. except the 100% garantee bugs free, I do agree with Rob / Kilrah. A lot of work still remains to do.
Bertrand.
Is the work to do not really just a case of features being added? The core functionality that exists works perfectly
Slope Soaring, FPV, and pretty much anything 'high tech'
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
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Re: openX9D
We do have some automatic non regression tests (using the google tests framework), but we have implemented far too little automatic tests ... and even if we had a lot more, and despite the fact that we have many manual tests done before each release, we wouldn't promise 100% it's bug free!
Bertrand.
Bertrand.
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Re: openX9D
2 more screenshots tonight ...
Yes, there is a scrollbar
Bertrand.
Yes, there is a scrollbar
Bertrand.
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Re: openX9D
Ok ok...
9X% bug free
Rob
9X% bug free
Rob
Slope Soaring, FPV, and pretty much anything 'high tech'
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
- Rob Thomson
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Re: openX9D
Nice. The extra screen size will start making many of the complex screens easier to read.bertrand35 wrote:2 more screenshots tonightBertrand.
Rob
Slope Soaring, FPV, and pretty much anything 'high tech'
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
...........if you think it should be in the wiki.. ask me for wiki access, then go add it!
Re: openX9D
Is it X9D on the market already, or we are talking about future release? X12D would be awesome to have also
Re: openX9D
X9D should come by the end of the year, X12D and X16D are several months away, they're still in the design phase.
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Re: openX9D
2 more screenshots tonight ...
Note the chars used (↑ - ↓) to display the switch position. Thanks Kilrah for the graphics
Bertrand.
PS: If I am right, we should have 2 switches 2-pos (SA and SH), 6 switches 3-pos (SB-SG) and 4 pots (S1-S4)
Note the chars used (↑ - ↓) to display the switch position. Thanks Kilrah for the graphics
Bertrand.
PS: If I am right, we should have 2 switches 2-pos (SA and SH), 6 switches 3-pos (SB-SG) and 4 pots (S1-S4)
Re: openX9D
Yes!!
Long mixes names.
Just longer than 5 chars.
Long mixes names.
Just longer than 5 chars.
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Re: openX9D
Well spotted. Big screen = longer names. Phases, Mixers, Dual rates will be 10chars long.
Bertrand.
Bertrand.
Re: openX9D
OK, some work on the more difficult UI part, the home screen...
Bigger screen is cool, but then we need to find a way to use it - here are a few drafts, trying to keep the same philosophy as on the 9X, and reusing elements where possible.
Inputs match what we know of the radio at this point (8 switches and 4 pots), labels are dummies of course, they'll match the radio labels (apparently SA, SB, SC... for the switches), with ↑ - ↓ appended for the position.
The top half keeps all the "important" information so it's always visible, namely model name, (12 chars), flight phase (now 10 chars as Bertrand mentioned earlier), both timers so we don't need to change screen, radio voltage, a 2nd voltage (RX or flight pack).
The bottom half like now, can change between pages:
- One page shows the inputs and a little logo (a few standard ones to choose from for various model types, plus possibility to load a custom 64x32px bitmap off the SD card).
- 2nd page with output bars, same as now but more on the same page:
- 3rd page with numerical values, still like now, also 12 per page:
Any comments?
Of course it looks quite busy, but like now any unused feature (flight phase, timer, RX voltage...) would leave more empty space. We have screen real-estate, better use it!
Bigger screen is cool, but then we need to find a way to use it - here are a few drafts, trying to keep the same philosophy as on the 9X, and reusing elements where possible.
Inputs match what we know of the radio at this point (8 switches and 4 pots), labels are dummies of course, they'll match the radio labels (apparently SA, SB, SC... for the switches), with ↑ - ↓ appended for the position.
The top half keeps all the "important" information so it's always visible, namely model name, (12 chars), flight phase (now 10 chars as Bertrand mentioned earlier), both timers so we don't need to change screen, radio voltage, a 2nd voltage (RX or flight pack).
The bottom half like now, can change between pages:
- One page shows the inputs and a little logo (a few standard ones to choose from for various model types, plus possibility to load a custom 64x32px bitmap off the SD card).
- 2nd page with output bars, same as now but more on the same page:
- 3rd page with numerical values, still like now, also 12 per page:
Any comments?
Of course it looks quite busy, but like now any unused feature (flight phase, timer, RX voltage...) would leave more empty space. We have screen real-estate, better use it!
Re: openX9D
Another couple of layouts that came along earlier during tests, also for commenting!
Logo in the middle:
Logo and timers swapped, logo would stay on all home screens, but to have the timers also always visible the other displays would be limited to 8 channels like on the 9x... I quite like too... or nearly prefer actually (the frame around the logo was only for me to align it, it's less oppressive without). RX voltage missing as I had the idea later, but it would fit.
I don't understand why the forum wants to reduce and frame some of the images but not all, they're all the same dimensions... anyway if it's blurry that's the reason!
Logo in the middle:
Logo and timers swapped, logo would stay on all home screens, but to have the timers also always visible the other displays would be limited to 8 channels like on the 9x... I quite like too... or nearly prefer actually (the frame around the logo was only for me to align it, it's less oppressive without). RX voltage missing as I had the idea later, but it would fit.
I don't understand why the forum wants to reduce and frame some of the images but not all, they're all the same dimensions... anyway if it's blurry that's the reason!
Re: openX9D
I like the 1 st group layout (your 2nd from the last post). that way you keep the pertinent info at the same spot, when more display needed, just replace plane image with data. that plane image has little info beside when you select that model the 1st time.
X9D has 8 or 9 ch?
X9D has 8 or 9 ch?
Re: openX9D
Great to see your progress! Layouts look good to me.
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