eepSKYe

eepSKYe is the desktop too for flashing and managing your sky9x firmware.
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MikeB
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Re: eepSKYe

Post by MikeB » Thu Mar 08, 2018 9:50 pm

João: I assume you mean printing, not displaying!
Peter M: Yes, please do post problems.

Mike
ersky9x/er9x developer
The difficult we do immediately,
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jhsa
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Re: eepSKYe

Post by jhsa » Thu Mar 08, 2018 9:52 pm

What I meant above was that there were other issues that required much more attention than printing.. Issues that affect the functionality of eepskye and Ersky9x. I remember seeing this problem before, but I didn't report it because at the time Mike was trying to solve some other problem that was much more important. Then I just forgot.. :)
I didn't mean to say that it shouldn't be fixed, but if there are other problems to be solved, I believe this wouldn't be at the top of the list ;) :)
My 2 cents of course ;)

João
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jhsa
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Re: eepSKYe

Post by jhsa » Thu Mar 08, 2018 9:54 pm

MikeB wrote:
Thu Mar 08, 2018 9:50 pm
João: I assume you mean printing, not displaying!


Mike
Yes, the logical switch problem I reported above is when we open the printing screen..

Thanks

João
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jhsa
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Re: eepSKYe

Post by jhsa » Fri Jun 15, 2018 3:14 pm

Mike, what about if we could also program the voice in eepskye and actually hear on the PC what we are programming? That would need a "Voice" folder somewhere, probably in the eepe directory? This could of course be extended to eepe..
Thanks
João
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MikeB
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Re: eepSKYe

Post by MikeB » Fri Jun 15, 2018 10:57 pm

I made a bit of a start to this some time ago. When you run the simulator, you should see the word "WELCOME" appear on the "BEEP" button. This is actually the filename of a voice file. I did have the PC playing that one voice file, but found it too much every time I ran the simulator!

Mike
ersky9x/er9x developer
The difficult we do immediately,
The impossible takes a little longer!


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jhsa
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Re: eepSKYe

Post by jhsa » Fri Jun 15, 2018 11:02 pm

I think that at least the VA's could be simulated.. probably we could create some simulated telemetry events so we could also program alarms.. Just an idea of course..

João
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jhsa
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Re: eepSKYe

Post by jhsa » Tue Jul 03, 2018 8:16 pm

Mike, eepskye.

logical switches:

L2 v=val Gvr1 3 Delay 1,3

It doesn't seem to delay. the switch seems to turn ON as soon as the condition is met

it is possible that you fixed this and I have an older version of eepskye? It says r422 from 18th Feb

Thanks

João
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MikeB
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Re: eepSKYe

Post by MikeB » Tue Jul 03, 2018 8:44 pm

I included an eepskye in the r222 a8 test vesion, try that one as it seems to delay OK for me.

Mike
ersky9x/er9x developer
The difficult we do immediately,
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jhsa
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Re: eepSKYe

Post by jhsa » Tue Jul 03, 2018 8:53 pm

Yes, it works on the latest one.. Obviously i did forget to update.. Thanks
Been busy with some other projects :) But managed to go to the field today.. nice weather :)

João
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jhsa
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Re: eepSKYe

Post by jhsa » Tue Jul 03, 2018 9:04 pm

Mike, in eepskye try setting a logical switch with a timer set to 0.5 and 0.5 it switches too fast, and longer on the OFF state
I used L2
João
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jhsa
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Re: eepSKYe

Post by jhsa » Tue Jul 03, 2018 9:13 pm

Please try this in eepskye.. it is not working as it should.. it does work for a while a after a few times not working :(

L1 1-shot GEA 5.6
L2 Timer 1.0 1.0 AND L4
L3 1-shot !GEA 1.5
L4 OR L1 L3

Thanks

João
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MikeB
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Re: eepSKYe

Post by MikeB » Tue Jul 03, 2018 10:13 pm

There seems to be a random problem with a logical switch set to timer with an AND switch. Sometimes, either the ON time or the OFF time gets cut short.I don't think this will be quick to find as the code is the same as that on the radio, but is driven by a Windows timer not a hardware timer. I can't use DEBUG mode as this is running in real time!

Mike
ersky9x/er9x developer
The difficult we do immediately,
The impossible takes a little longer!

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jhsa
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Re: eepSKYe

Post by jhsa » Tue Jul 03, 2018 10:26 pm

But this certainly worked correctly before. :)

João
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