Is what you say, the same for the Name Voice files also which are several words all together in the same file ?jhsa wrote: Not 16 voice messages. It is more like 16 words that are queued. A voice message is composed by a few words.. João
With erSky9x on Taranis, Voice Messages will run for about 50 seconds long before the last activated voice messages are cut off (deleted).
Queue maximum of 16 = about 50 seconds of time that have passed, which is almost one whole minute from the last Activated Voice Messages to be played.
That might be good too.jhsa wrote: That means if you have some messages playing and hit a switch with a new message, this one should jump in front of the queue ? João
But what am trying to communicate is to have the last 2 or 3 activated voice messages to be moved up behind (inserted), say after 4 or 5 seconds of activated voice messages which are waiting to be played, and removing the ones that will not be played with in the next 15 seconds or so.
But thinking more about it, it may be something that is not workable (to complex so it is making it to confusing).
Yes, the Alarm Messages for RSSI or low voltage, are needed when they are triggered.jhsa wrote: Hmm I can see this being useful when there is an alarm, like RSSI or low voltage for example.
If an alarm is triggered while other voice is being played, the alarm could be moved to the front and played immediately ? João
I am not a programmer, so not sure how it would be implemented to make it work.jhsa wrote:The problem is, how to decide the voice is an alarm ?
maybe if a "Function and a value" are selected ? João
It maybe a lot of work to do it.