Currently using X9D+ running v2.2.4
I've written a naive LUA script to show RSSI level using a bar display.
When I use 'lcd.drawFilledRectangle' or 'lcd.drawGauge' with a variable as a parameter, the LUA script works in Companion but freezes the display on the X9D+. The Tx still operates but the display remains frozen. If the X9D+ is then switched off there is a long delay before it actually switches off.
Has anyone else had a similar experience or can anyone suggest what might be going wrong?
Thanks!
LUA script crashes X9D+
Re: LUA script crashes X9D+
Make sure you're not writing outside of the display area.
Re: LUA script crashes X9D+
Thanks for the quick response!
The LUA script works properly in Companion but not on the X9D+ so I don't think I've tried to draw outside of the display area.
The LUA script works properly in Companion but not on the X9D+ so I don't think I've tried to draw outside of the display area.