Search found 45 matches

by tsenecal
Thu Oct 25, 2018 10:18 pm
Forum: erskyTx (was ersky9x)
Topic: Script Language
Replies: 342
Views: 250532

Re: Script Language

Why not? You shouldn't even need the LCD when flying. We shouldn't take our eyes away from the model. That is why we have voice alarms, so we don't have to look at the screen when flying the models :) I would like to have eepskye on android for example.. Very useful when at the field :) João if all...
by tsenecal
Thu Oct 25, 2018 8:15 pm
Forum: erskyTx (was ersky9x)
Topic: Script Language
Replies: 342
Views: 250532

Re: Script Language

Possibly if someone writes an "app" for android. Mike That would be wonderful.. Anyone?? :o :o :mrgreen: :mrgreen: :mrgreen: ;) ;) We could build our own radios without LCD and use the pins for something else :) Our radio's display could be any size and even be kept in our pocket until we...
by tsenecal
Fri Aug 03, 2018 3:07 am
Forum: Other Radios
Topic: Frsky X-Lite
Replies: 1
Views: 4066

Frsky X-Lite

Does anyone have the technical specs (cpu, ram, flash, speed, etc) for the hardware used in the new Frsky X-Lite radio?
by tsenecal
Thu Jul 26, 2018 3:43 pm
Forum: openTx
Topic: How to download a previous firmware version? TGY9XR
Replies: 5
Views: 6576

Re: How to download a previous firmware version? TGY9XR

Yes but how can I download it? Companion always try to fownload 2.2.1 Thanks Al using a 2.1 companion Install companion 2.1.9. Get the 2.1.9 firmware using that. 2.1 and 2.2 are different independent releases and can be installed side by side. https://www.open-tx.org/2016/09/15/opentx-2.1.9
by tsenecal
Wed Mar 14, 2018 1:13 am
Forum: erskyTx (was ersky9x)
Topic: Ersky9x Bug Reporting
Replies: 413
Views: 336222

Re: Ersky9x Bug Reporting

see attached... it is a "standard" linux zip file... unzip to revert it to an ELF 64 bit executable...
eepskye.zip
(7.28 MiB) Downloaded 366 times
by tsenecal
Tue Mar 13, 2018 8:36 pm
Forum: erskyTx (was ersky9x)
Topic: Ersky9x Bug Reporting
Replies: 413
Views: 336222

Re: Ersky9x Bug Reporting

built 422 for linux on ubuntu 16.04 64 bit with QT 5... had to make one single change to get it to compile: line 9 of "modeledit.cpp" #include "loggingdialg.h" ---> #include "loggingDialog.h" it appears that both Mac OS and Windows being case insensitive file systems, ...
by tsenecal
Sun Feb 25, 2018 6:25 pm
Forum: erskyTx (was ersky9x)
Topic: Ersky9x Bug Reporting
Replies: 413
Views: 336222

Re: Ersky9x Bug Reporting

Mike, built 422 for linux on ubuntu 16.04 64 bit with QT 5... had to make one single change to get it to compile: line 9 of "modeledit.cpp" #include "loggingdialg.h" ---> #include "loggingDialog.h" it appears that both Mac OS and Windows being case insensitive file syst...
by tsenecal
Fri Feb 23, 2018 8:48 pm
Forum: erskyTx (was ersky9x)
Topic: Ersky9x Bug Reporting
Replies: 413
Views: 336222

Re: Ersky9x Bug Reporting

one last note... I am compiling this with the latest QT for mac os, running on a mac mini with mac os X 10.9.5... there should be zero issues running that against all current versions of mac os x... anything prior to 10.7 will need a different binary... i do have a 10.6.8 mac with QT 4.x on it... i ...
by tsenecal
Fri Feb 23, 2018 8:44 pm
Forum: erskyTx (was ersky9x)
Topic: Ersky9x Bug Reporting
Replies: 413
Views: 336222

Re: Ersky9x Bug Reporting

Mike,

wasn't there also an issue with QT versions differing on the linux versions? either QT that ships with ubuntu 16.04 LTS was older or newer than what the download file expects... i remember having to compile my own to get it to run on Linux.
by tsenecal
Fri Feb 23, 2018 8:43 pm
Forum: erskyTx (was ersky9x)
Topic: Ersky9x Bug Reporting
Replies: 413
Views: 336222

Re: Ersky9x Bug Reporting

attached is a new eepskye.dmg (renamed eepskye.hex) with SVN_VER_NUM set to 422

eepskye.hex
(10.02 MiB) Downloaded 433 times
by tsenecal
Fri Feb 23, 2018 5:32 pm
Forum: erskyTx (was ersky9x)
Topic: Ersky9x Bug Reporting
Replies: 413
Views: 336222

Re: Ersky9x Bug Reporting

following changes had to be done to make it compile... added #include <QDoubleSpinBox> to "modeledit.h" added #include <QCheckBox> to "loggingDialog.h" wasn't sure what number to use for SVN_VER_NUM in stamp-eepskye.h, it is currently 421... let me know what you want for that. fi...
by tsenecal
Wed Feb 21, 2018 10:16 pm
Forum: erskyTx (was ersky9x)
Topic: Ersky9x Bug Reporting
Replies: 413
Views: 336222

Re: Ersky9x Bug Reporting

MikeB wrote: Mon Feb 19, 2018 11:16 pm Indeed, I've been trying to get to that point. One "problem" is I need to get someone else to build eepskye for the MAC, so need to "freeze" everything while this is done.

Mike
let me know what needs to be done for a Mac build...
by tsenecal
Fri Nov 17, 2017 8:29 pm
Forum: erskyTx (was ersky9x)
Topic: recommendations and suggestions
Replies: 5
Views: 4473

Re: recommendations and suggestions

hmmm... well, that is going to make things a little bit more difficult. weeding through all the "serial" lcd displays that are actually SPI isn't going to be fun... but i would prefer to keep using serial and use the few pins that frees up for more inputs...
by tsenecal
Fri Nov 17, 2017 3:44 pm
Forum: erskyTx (was ersky9x)
Topic: recommendations and suggestions
Replies: 5
Views: 4473

Re: recommendations and suggestions

Mike, a few rambling questions to help me on my quest. some things native to the board, like its USB port and microSD card i would like to use, so i have made sure i am not using their pins for anything native to ersky9x... does ersky9x use the hardware UARTs or software in the STM32? i want to keep...
by tsenecal
Wed Nov 08, 2017 9:11 pm
Forum: erskyTx (was ersky9x)
Topic: recommendations and suggestions
Replies: 5
Views: 4473

recommendations and suggestions

If one where to start porting ersky9x to a new stm32 based board... what suggestions and recommendations would one have for me? I have learned my way around a small bit of the mbtx codebase while adding code to change the english language labels for the switches for an ar9x board, and i do understan...
by tsenecal
Sun Nov 05, 2017 2:17 am
Forum: eepSKYe
Topic: eepskye & eepe binaries for linux won't work in ubuntu 16.04 (Xenial Xerux). How to build eepskye & eepe
Replies: 5
Views: 10531

Re: eepskye & eepe binaries for linux won't work in ubuntu 16.04 (Xenial Xerux). How to build eepskye & eepe

i solved my problem.

i found an older (may 2017) VM on another machine that has mbtx master on it from may of 2017 period of time... i had been using it to compile a custom ersky9x... i was able to compile and install a qt5 version of eepskye r421 there.
by tsenecal
Sat Nov 04, 2017 10:42 pm
Forum: eepSKYe
Topic: eepskye & eepe binaries for linux won't work in ubuntu 16.04 (Xenial Xerux). How to build eepskye & eepe
Replies: 5
Views: 10531

Re: eepskye & eepe binaries for linux won't work in ubuntu 16.04 (Xenial Xerux). How to build eepskye & eepe

Guys, i had to rebuild my ubuntu 16.04 box... re-installed everything, but it will no longer build eepskye. it fails with 3 errors and 11 warnings.. the 3 errors are all in modeledit.cpp. all are related to a non-existent "QDoubleSpinBox". exact error is "'QDoubleSpinBox' does not nam...
by tsenecal
Thu Sep 21, 2017 8:40 pm
Forum: erskyTx (was ersky9x)
Topic: Script Language
Replies: 342
Views: 250532

Re: Script Language

forgive me if this is a dim set of questions, especially if they have already been asked... I have a pretty good handle on what a standalone script is, the SR6.bas gives me an example that makes sense. I have a pretty good handle on what a telemetry script is, both the tel0.bas, and the telemetry sc...
by tsenecal
Thu Sep 21, 2017 2:30 am
Forum: erskyTx (was ersky9x)
Topic: Script Language
Replies: 342
Views: 250532

Re: Script Language

I've just posted a fix for telemetry scripts not displaying, and checked tel0.bas displays correctly on an AR9X board (happens to have a 4S8 processor). In trying to fix a flickering display, I caused another problem. If this sorts your problem, then I'll do a full "e7" version. Mike. Mik...
by tsenecal
Wed Sep 20, 2017 3:12 pm
Forum: erskyTx (was ersky9x)
Topic: Script Language
Replies: 342
Views: 250532

Re: Script Language

Check this post: http://openrcforums.com/forum/viewtopic.php?f=7&t=10325&start=30#p131972 , for where telemetry scripts need to be on the SD card. Mike. in an effort to debug the three telemetry scripts that have been discussed on this thread, i have placed them in the following directories...
by tsenecal
Wed Sep 20, 2017 3:38 am
Forum: erskyTx (was ersky9x)
Topic: Script Language
Replies: 342
Views: 250532

Re: Script Language

Okay, i have the r221e6 rev of the firmware installed, and i am trying to run the different telemetry scripts... all of the examples that have been posted on this thread simply display model name, TX voltage, 00:00 on the first line, and SCRIPT ERROR in the middle of the screen. running the S6R.bas ...
by tsenecal
Fri Sep 15, 2017 10:35 pm
Forum: erskyTx (was ersky9x)
Topic: Script Language
Replies: 342
Views: 250532

Re: Script Language

does one have to have an upgraded ar9x board with the newer CPU to use the scripting language? or will simple scripts still fit in the available ram of a standard/stock ar9x board?
by tsenecal
Fri Jun 30, 2017 7:38 pm
Forum: erskyTx (was ersky9x)
Topic: ERSKYTx (was ersky9x) Questions
Replies: 2347
Views: 1337281

Re: ERSKY9x Questions

one other "fix" to the multiprotocol menu... i see that there are quite a few protocols that are 22ms refresh rates, but on my version of ersky9x (latest downloaded from the test page), the list of available refresh rates stop at 11ms... not sure if it ever listed more choices, i have an o...
by tsenecal
Wed Jun 28, 2017 3:28 pm
Forum: erskyTx (was ersky9x)
Topic: ERSKY9X Coding
Replies: 4539
Views: 1960809

Re: ERSKY9X Coding

not sure if i didn't look hard enough, or if the discussion on this just trailed off into the ether... does the maintenance mode on ersky9x support flashing the 4-in-1 multiprotocol stm32 module? if it does, what do i need to do to get that to work?
by tsenecal
Wed Jun 14, 2017 4:39 pm
Forum: erskyTx (was ersky9x)
Topic: LUA on ersky9x
Replies: 78
Views: 46328

Re: LUA on ersky9x

i brought it up because my very first computer was the american version... the timex/sinclair ts1000.. apparently i was a much luckier person than most here... i didn't have to assemble it, and there was a small garage company not far from where i lived that sold upgrade hardware for it (can't remem...
by tsenecal
Tue Jun 13, 2017 7:26 pm
Forum: erskyTx (was ersky9x)
Topic: LUA on ersky9x
Replies: 78
Views: 46328

Re: LUA on ersky9x

didn't clive have a basic that ran on the zx-80 with 2k of ram?
by tsenecal
Tue Jun 13, 2017 2:36 pm
Forum: erskyTx (was ersky9x)
Topic: LUA on ersky9x
Replies: 78
Views: 46328

Re: LUA on ersky9x

jeez, leave the forum for a few months to actually go and play with my radio, and what do i miss? apparently all you need to do to spark an enormous amount of work from mike is to hand him a new cpu to play with :D i have a telemetry LUA script that i wrote for my taranis x9e that displays different...
by tsenecal
Tue May 09, 2017 7:09 pm
Forum: OpenLRSng
Topic: I2C servo controller
Replies: 2
Views: 8125

Re: I2C servo controller

could you post a link to this "tinyduino i2c servo controller"? i found the site for tinyduino, but nowhere that i can find does it list/describe an i2c servo controller... i am familiar with this i2c based servo controller: https://www.adafruit.com/product/815 and have written a sketch th...
by tsenecal
Tue Apr 11, 2017 3:30 am
Forum: eepSKYe
Topic: eepskye on MAC
Replies: 17
Views: 18973

Re: eepskye on MAC

attached is a zip file of a mac dmg, of the latest master branch source (the changes Mike merged on 4/9?), compiled using qmake and xcode on mac os 10.6.8, with Qt version 4.8, for those that wish to try it out... right now it has my branch info in it for version numbering, and doesn't list itself a...
by tsenecal
Mon Apr 10, 2017 2:52 pm
Forum: eepSKYe
Topic: eepskye on MAC
Replies: 17
Views: 18973

Re: eepskye on MAC

Just a further note on what i am doing: OS: mac os x 10.9.5 Qt Creator 4.2.1 Qt 5.8.0 (Clang 7.0 (Apple), 64 bit) (downloaded latest stable build) ran the stamp-eepskye-gen shell script opened the "eepskye.pro" in Qt Creator, and did a "Build Project" ran the resulting eepskye.app.

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