Flaperon mix going haywire..

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Stewart
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Flaperon mix going haywire..

Post by Stewart »

Hi there all Taranis friends.

I recently got my Taranis, and I have started setting up my models. It is a joy to work with Companion9x over what I used before.
However I have come across something I don't really understand.
I am trying to set up a flaperon mix (ailerons as flaps), but I am getting strange results when using curves and the pots on the radio to control the amount of flaps. Same goes for the elevator I use to compensate for the increased lift.
Everything works fine if I use set values for the amount of servo throw, so to me this is strange.
Basically this is what I would like to do:
SB->UP = Normal flying mode.
SB->MID = Take-off flaps, ailerons fade in to the value set by S1 in 3 seconds.
SB->DOWN = Landing flaps, ailerons do the same as SB->MID and the elevator fades to the value set by LS in 3 seconds.
When SB returns to the UP position the surfaces return to normal position with a 2 second fade.
To have use of the full range of the pots I created 2 curves. One curve for the elevator (curve 1) and one curve (curve 2) for the ailerons.

When I use this setup and simulate it I get strange behaviour when switching into the different modes. Sometimes the ailerons snap in to the value, sometimes they fade. The most extreme is the elevator which at some point jumps from a positive value to -100% and then fades down.
I have made a video that maybe explains a bit better than words.

I hope someone have a clue as to what is going on here.
All help is appreciated!
[BBvideo 425,350]http://youtu.be/5-Ole-HBH40[/BBvideo]
Last edited by Stewart on Fri Jan 31, 2014 1:24 am, edited 1 time in total.
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Stewart

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Kilrah
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Country: Switzerland

Re: Flaperon mix going haywire..

Post by Kilrah »

When you use a Switch to activate a line, it comes in effect immediately. Slow only applies to a variation of the Source (the pot).

If you want to fade the activation, use flight modes and the "Fade" times.
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Stewart
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Re: Flaperon mix going haywire..

Post by Stewart »

Aha, I see.
Thanks a lot! I'll give flight modes a try then.
This explains why it worked well when MAX was the source.

Hopefully I can figure out a way to still have my adjustments available.
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Stewart
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Stewart
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Re: Flaperon mix going haywire..

Post by Stewart »

Hmm, but doing it this way I can not have my adjustment possibility of the values. They can only be set values now.
Or am I overlooking something?
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Stewart
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Kilrah
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Re: Flaperon mix going haywire..

Post by Kilrah »

Yes, you don't need to change anything!
You leave the same mixer lines, except that instead of using a Switch to enable/disable the line you clear the Switch entry, select one Flight mode the line should be active in, then use the switch to activate the flight mode.

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Stewart
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Re: Flaperon mix going haywire..

Post by Stewart »

Thanks again!!

This works much better, but there is still something weird going on.
If both the pots are at 50% (or in the middle), everything seems to work as desired.

If both pots are at 25%:
The ailerons fades quickly to +35 then slowly back to -10 when coming "on". When going "off" they fade slowly to -15 then back to 0.
The elevator fades quickly to -45 then slowly to +8 when going "on". When going "off" it slowly fades to +15 then back to 0.
If both pots are at 0%:
The ailerons fades quickly to +45 then slowly back to 0 when coming "on". When going "off" they fade slowly to 2,5 then to -8 and then back to 0.
The elevator fades quickly to -70 then slowly back to 0 going "on". Going "off" it fades to -4 then to +12 and then back to 0.

If both pots are at 75%:
The ailerons fade quickly part of the way, then slows down. Both "on" and "off".
The elevator fades quickly to about 55 then slowly back to 41 when coming "on", and quickly halfway "off" and slow the rest.
If both pots are at 100%:
The ailerons fade quickly "on", and fades quickly until about 10 is left then slowly "off".
The elevator fades quickly to about 75 then slowly back to 50 when coming "on", and quickly halfway "off" and slow the rest.

I have attached my file so you can have a look yourself. This is baffling to me..
Attachments
Mini Pulse XT.eepe
Have a look at the simulation...
(77.03 KiB) Downloaded 335 times
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Stewart
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Kilrah
Posts: 11109
Joined: Sat Feb 18, 2012 6:56 pm
Country: Switzerland

Re: Flaperon mix going haywire..

Post by Kilrah »

You shouldn't have 2 slows on the same channel at the same time.

I believe this fixes it.
Attachments
Mini Pulse XT_.eepe
(77.03 KiB) Downloaded 282 times
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Stewart
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Re: Flaperon mix going haywire..

Post by Stewart »

Thank you!
I removed the fade in all of the mixes and just kept them in the flight mode, now it seems to work.
The file you made, still behaved weird in regard to the elevator.

I have attached my file again, now with the changes.
Attachments
Mini Pulse XT.eepe
(77.03 KiB) Downloaded 350 times
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Stewart

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