Translations
- MikeB
- 9x Developer
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- Joined: Tue Dec 27, 2011 1:24 pm
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Translations
I am adding language options into ersky9x (including for the new 9XR-PRO). I could do with some help with translating.
The 'master' file is en.h, but the text is copied to the other files already.
If you want another language/can translate to a language likely to be needed, take a copy of en.h and translate it.
In general, don't make any text get longer than it already is. Some text is of the form:
"\004OPT1OPT2OPT3"
the \004 is octal (base 8) indicating each option is 4 characters long.
Latest copies including codes for 'special' characters. Mike.
The 'master' file is en.h, but the text is copied to the other files already.
If you want another language/can translate to a language likely to be needed, take a copy of en.h and translate it.
In general, don't make any text get longer than it already is. Some text is of the form:
"\004OPT1OPT2OPT3"
the \004 is octal (base 8) indicating each option is 4 characters long.
Latest copies including codes for 'special' characters. Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
Re: Translations
I have translated the file into Swedish. I assume that you are not planning to add extended character support, so I have replaced the Swedish characters åäöÅÄÖ with aaoAAO.
http://openrcforums.com/forum/download/file.php?id=6525
http://openrcforums.com/forum/download/file.php?id=6525
Re: Translations
Den funkar inte , länken alltså.
(The link doesn`t work)
Br , Hasse.
(The link doesn`t work)
Br , Hasse.
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- MikeB
- 9x Developer
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Re: Translations
When I get a bit of time, I'll also use se.h for er9x.
Mike.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
Re: Translations
Will do Dutch: nl.h
- MikeB
- 9x Developer
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Re: Translations
I'm hoping to get the support in for special characters for the languages (e.g. åäöÅÄÖ for Swedish). If/when I do, I may ask for a second pass with these characters included.
Thanks to openTx for the fonts of the characters.
Mike.
Thanks to openTx for the fonts of the characters.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
Re: Translations
Putting the special chars back is really easy, compared to the translation, so I would gladly do that.
Volare necesse est, vivere non est necesse.
Volare necesse est, vivere non est necesse.
- MikeB
- 9x Developer
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Re: Translations
I've re-posted the .h files in the first post. Those languages with 'special' characters will now have font support for them. It is slightly messy to enter them, you need to use the 'octal character constant' to define them in the text.
Thanks for any updates from anyone.
Mike.
Thanks for any updates from anyone.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
I have no problem inserting the character codes, but I think that you will find that in the long run it is easier to use the script the openTX build machine uses to convert unicode header files. (with language specific characters) into proper header files (with character codes). That way the translators are spared from hand encoding character codes, which is easy enough for German (2 characters) , harder for Swedish (6 characters) but outright impossible for Czech (24 characters).
Sorry if any of the numbers are slightly off, I am pulling them from memory. It might have been Portuguese which had the most special characters. But regardless it is difficult to get it right by hand.
Sorry if any of the numbers are slightly off, I am pulling them from memory. It might have been Portuguese which had the most special characters. But regardless it is difficult to get it right by hand.
Re: Translations
And here is a link to a version of se.h with special charcters, in encoded form:
https://dl.dropboxusercontent.com/u/176 ... .h.encoded
https://dl.dropboxusercontent.com/u/176 ... .h.encoded
- MikeB
- 9x Developer
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Re: Translations
Thanks, I've also got a German translation update.
I will look into using the script method, just, like all things, need a bit of time to do it.
Mike.
I will look into using the script method, just, like all things, need a bit of time to do it.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
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Re: Translations
I'll translate well to the Turkish language. I need some help. Is it enough and I turn in the en.h.txt file? How am I going to throw it 9xrpro?
Re: Translations
Translate it and then post it here again..
João
João
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Re: Translations
I'm ready for my files. I'm so tired, I hope it's worth it. but I needed to test. Turkish long or because some words in different places. When you check?
Thank you in advance ...
I hope it will be very good for us.
Thank you in advance ...
I hope it will be very good for us.
- Attachments
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- tr.h.txt
- (46.07 KiB) Downloaded 236 times
- MikeB
- 9x Developer
- Posts: 17993
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Re: Translations
That file is a translation for openTx, you have posted it in the translations thread for ersky9x.
Mike.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
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Re: Translations
I had the same thought.
er9x but I do it again for tomorrow.
I can not do in the meantime FrSky telemetry settings. It seems to work fine but I could not er9x opentx ta ta. Does s-port supports er9x? You wrote you a little explanatory seviniro answering an English not well or photo
er9x but I do it again for tomorrow.
I can not do in the meantime FrSky telemetry settings. It seems to work fine but I could not er9x opentx ta ta. Does s-port supports er9x? You wrote you a little explanatory seviniro answering an English not well or photo
- MikeB
- 9x Developer
- Posts: 17993
- Joined: Tue Dec 27, 2011 1:24 pm
- Country: -
- Location: Poole, Dorset, UK
Re: Translations
er9x and ersky9x both fully support FrSky SPort.
Mike.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
-
- Posts: 12
- Joined: Thu Nov 12, 2015 6:19 pm
- Country: -
-
- Posts: 12
- Joined: Thu Nov 12, 2015 6:19 pm
- Country: -
Re: Translations
How can I compile language file for er9x_rom.bin
I want to learn how can I compile? Which compiler do you use?
I want to learn how can I compile? Which compiler do you use?