eePe Announcements

How to use eePe
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LTMNO
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Re: eePe Announcements

Post by LTMNO »

I am getting my 32bit version up and running Mike, will let you know shortly.

update: no luck on my unbuntu system... wasn't able to execute the file...
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Re: eePe Announcements

Post by MikeB »

I've just committed the source files, and both a windows install file and a .deb for 32-bit linux. I can't build a 64-bit linux version yet, still working on why not!

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Re: eePe Announcements

Post by Flaps 30 »

Thanks Mike.. The 32 bit Linux version (Revision: 369) installed with no problems. Checked a few things. It seems to be working well. :)
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Re: eePe Announcements

Post by jhsa »

Mike, downloaded and installed the latest eepe. I have then rev 370 from 7 June.. but on startup it keeps asking if I want to download and install rev 372. I download it but it installs 370 again and keeps asking if I want to download 372..

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Re: eePe Announcements

Post by MikeB »

OK, I've set the stamp to 370, should stop asking now.

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Re: eePe Announcements

Post by MikeB »

Release done!

Add FAS current offset - The setting is in "Telemetry2"
Add Auto limits adjust option on sub-trim - Up to 10% of sub-trim is auto added to the limits, setting is in "MODEL SETUP".

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Re: eePe Announcements

Post by jhsa »

Mike, the auto limits seem not to be working at least in eepe..
I set the auto limits to 10 on the model menu, subtrim to 6 and when test on the simulator it only goes to -100 and 100 with the sub trim set to 6. this happens with extended limits on and off.

other situation is if i close the edit window and then re-open it the auto limits setting is back to zero.. it doesn't keep the setting.

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Re: eePe Announcements

Post by MikeB »

Just tried it myself, using the install, seems to work fine under windows. Are you windows or linux?

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Re: eePe Announcements

Post by jhsa »

windows XP
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Re: eePe Announcements

Post by jhsa »

Hi Mike, this morning, turned the computer on, loaded eepe, created a new model, set auto trim to 7, sub trim to 6, and it worked and also kept the value when I closed the edit model window.. then increased the auto trim to 10 and it worked. but when i reopened the edit window the value was back to 7.. then changed it to 10 again, and now is keeping the value.. there's something not right, but can't figure what. can't find a pattern for what is happening.. :(

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Re: eePe Announcements

Post by jhsa »

ok.. had the auto trim set to 7 and subtrim set to 6.. then increased the auto limit to 10 and left the sub trim at 6.. close the edit window and when open again, the auto limit was back to 7. didn't keep the 10..
Then I set the subtrim to 10 and exited.. when I opened the edit window, this time it kept 10, didn't change back to 7..
there is definitely something not right.. maybe now you know what to look for..

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Re: eePe Announcements

Post by jhsa »

set sub trim to 5 and auto to 5 all works.. increase auto to 6 and subtrim at 5.. auto goes back to 5. same as before but changing the sub to 6, weight stays at 105 max and auto went back to 5..
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Re: eePe Announcements

Post by MikeB »

I think there may be two problems. I think I have fixes for both, maybe later today.

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Re: eePe Announcements

Post by jhsa »

Thanks Mike

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Re: eePe Announcements

Post by MikeB »

Apparantly I've messed up the expo/dual rate editing! This will be fixed in a release later today.

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Re: eePe Announcements

Post by jhsa »

It's more difficult when you are a one man band and have to play all the instruments at the same time ;)

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Re: eePe Announcements

Post by G550Ted »

Yes it is, but thank heaven for Mike's talent and dedication to this project. I just wish there was one or two others to help him and relieve some of his workload. Sure don't want him getting burned out having to go it alone.

Many thanks once again Mike!

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Re: eePe Announcements

Post by jhsa »

+1
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Re: eePe Announcements

Post by MikeB »

No problems really, except I need to finish re-tiling the bathroom as well! (and the weather is bad again!).

I'm slowly trying to merge the source code for eepe and eepskye together as well as merge er9x and ersky9x sources together. This will reduce the amount of editing needed.

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Re: eePe Announcements

Post by MikeB »

Expo/dual rates should be fixed now.

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Re: eePe Announcements

Post by LTMNO »

Now see. If u have lived closer I could of tiled that for you. I renovated homes in my other life. :-)
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Re: eePe Announcements

Post by MikeB »

New eepe/eepskye release:
A Gvar (3-7) may be specified as the index of a voice file to play
er9x-128-standard.hex is now in the download choice list
Vario settings available and stored in EEPROM
Fix modelname bug (eepe)
Fix thrExpo setting bug - this caused a crash.

The GVAR and Vario changes are applicable to the latest releases of er9x/ersky9x.

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Re: eePe Announcements

Post by MikeB »

New eepe/eepskye release:

eepskye - fix custom splash screen
eepskye - Extend to 32 model memories
eepskye - Display all 24 channels in limits
eepe - Add telemetry simulation
Display changed limits if AutoLimits is enabled
Fix flight Mode labels

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Re: eePe Announcements

Post by G550Ted »

Ooh... you have been a busy beaver! Although I don't use most of the features you have updated/changed I thank you for your continuing work on the project. ;)

Ted
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Re: eePe Announcements

Post by MikeB »

New eepe/eepskye release:

Many stick mode bug fixes
RPM blade count up to 127
Display model version number on setup tab
eepskye - improve burn configuration dialog for SAM-BA
eepe - allow dynamic updates for simulator - experimental

The last could be useful and seems to work. Basically double click on a model to edit it, then launch the simulator. You can now go back to the model editor and changes you do there will be passed to the simulator while it is running.

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Re: eePe Announcements

Post by MikeB »

New eepe/eepskye release:

Fix DR/EXPO bug in simulator
Fix timer mode bug for 128/2561 EEPROMs
Fix T-CUT template bug
Change simulator layout to fit smaller displays

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Re: eePe Announcements

Post by MikeB »

New eepe/eepskye release:

eepe
simulator stick mode bug fixes
Switch settings bug fixes
add review Burn Output
add model version update button
only one copy of simulator allowed
fix EEPROM checking bug
eepskye
stick mode changes
add review Burn Output
tie upddate check to preferred download
add logging editing values

After running AvrDude or SAM-BA, the text output is saved and may be reviewed, menu item Burn|Review Output.

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Re: eePe Announcements

Post by Romolo »

Doesn't compile:
# qmake eepe.pro
WARNING: Failure to find: SimSerialDialog.ui
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Re: eePe Announcements

Post by MikeB »

File added.

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Re: eePe Announcements

Post by jhsa »

I don't seem to find any instructions to build eepe on windows. On the google code site there are instructions for Linux and MAC but can't seem to find them for windows. Anyone? Thanks..

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